Código:
float tg;int x = 300, y = 300;
float oX,oY;
float distancia(float x1, float x2){
return sqrt(pow(x1-x2,2));
}
float distanciaP(float px, float py, float x, float y){
float c1 = distancia(px,x);
float c2 = distancia(py,y);
return sqrt(pow(c1,2)+pow(c2,2));
}
void setup(){
size(600,600);
}
void draw(){
background(255);
if(mouseX>0){tg = (degrees(atan2(mouseY-y,mouseX-x)));}
oX = 200/2*cos(radians(tg));
oY = 200/2*sin(radians(tg));
fill(255);
ellipse(x,x,x,x);
fill(0);
if(distanciaP(mouseX,mouseY,x,y)<100){
ellipse(mouseX,mouseY,100,100);
}
else{
ellipse(oX+x,oY+x,100,100);
}
fill(180,20,40);
ellipse(mouseX,mouseY,30,30);
}

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